- Flying Sheep Studios is excited to bring Star Life to players worldwide and is looking forward to being a part of the growing Metaverse.
- Star Life has received generous funding from the German Federal Ministry for Economic Affairs and Climate Action.
- Star Life will be a highly accessible metaverse game, playable from any browser on any device.
- For the development of this groundbreaking project, Flying Sheep has hired additional talent, including four industry veterans.
20 March 2023 – Flying Sheep Studios, a subsidiary of iCandy Interactive, an Australian-listed international games studio, is proud to announce it is developing Star Life, a social massively multiplayer online (MMO) game focused on cooperation, and community-driven experiences that will prioritise socialising and being the party and event part of the metaverse, eventually hosting events and concerts.
iCandy Interactive has an international footprint of having other video games studios across Asia (Singapore, Malaysia, Thailand, Indonesia) and Flying Sheep Studios is its first major investment made in Europe.
The German Federal Ministry for Economic Affairs and Climate Action has agreed to support the development of Star Life with a generous funding of approximately EUR 1.1 million (approximately USD 1.2 million). Flying Sheep Studios, known for its expertise in HTML5 web-based game development, is utilizing its skills to create a sophisticated web-based metaverse game.
One of the key features of Star Life is its high accessibility, making it conveniently playable from any browser on any device without needing downloads, installations, or high-end technology.
Players can start entering the Star Life metaverse with just one click via a web browser on both desktop and mobile devices. The game also prioritizes diversity, offering players various options for character creation, shopping, and community-driven events, such as concerts and exhibitions.
In addition, Star Life will incorporate optional blockchain-enabled items, or NFTs, giving players more ownership and agency over their virtual belongings. These belongings can be transferred and used on different platforms, making the process streamlined and convenient. Star Life will be a free-to-play game available to everyone.
“We are grateful to the German Federal Ministry for Economic Affairs and Climate Action for their support and trust in our project. This funding demonstrates the federal budget for video games working as intended, fostering the development of cutting-edge technical know-how ‘made in Germany’ and creating and securing jobs,” says Thomas Rössig, Founder and Managing Director of Flying Sheep Studios.
Addition of Senior European Industry Talent
For the development of this groundbreaking project, Flying Sheep has also hired additional talent, including four industry veterans:
Renke Bahlmann – Lead Game Designer
With 12 years of experience working on browser games for industry leaders such as Bigpoint, game development allrounder and media technology expert Renke Bahlmann is the perfect fit for the position of Lead Game Designer. He will guide the team in creating a highly engaging game experience.
Frank Reitberger – Lead 3D Developer
Flying Sheep’s new Lead 3D Developer Frank Reitberger is renowned for his work as a Designer and Programmer. In the past two decades, he has worked for well-known brands and customers such as Porsche, IBM, and Activision Blizzard.
Daniel Schemann – Head of Back-End Development
Cultivating his passion for multiplayer experiences in the early days of MUDs, Daniel Schemann founded his studio Silent Future in the early 2000s and would later work on free-to-play MMO Earthrise. In his new position as Head of Back-End Development at Flying Sheep, he will create the foundation for the multiplayer experience of Star Life.
Nina Kiel – Head of Diversity & Inclusion
As one of Germany’s foremost game diversity experts, Nina Kiel has worked in various industry-related fields such as games journalism, game development, game event management, game studies and media education for over a decade, and published several books. Now they’ve joined Flying Sheep as Head of Diversity & Inclusion to support the studio in making diversity and inclusion a key part of their endeavors.
About Flying Sheep Studios
Flying Sheep Studios uses HTML5 to build mid-core mobile games playable in mobile browsers, instant messengers and native apps, delivering high-quality visuals even on older devices. Since the company’s founding in 2014 in Cologne, Germany, we have delivered over 200 games on time, quality and budget to satisfied clients, often working with world-renowned brands such as LEGO, Barbie and DreamWorks. We use this experience and know-how to create our IPs and usher in the next generation of high-quality web games. Find out more on Flying Sheep Studios’ website at https://flying-sheep.com/.
About iCandy Interactive Limited
iCandy Interactive Limited (ASX:ICI) is an award-winning, publicly traded video games company that has been listed on the Australian Securities Exchange since 2016.
With headquarters in Melbourne, Australia, and offices across Malaysia, Singapore, Indonesia, Thailand, and Germany, we are one of the largest independent game developers in the region. Our team of more than 700 full-time game developers, artists, and engineers has delivered more than 350 mobile, console, PC, and Web 3.0 titles. The Company has worked with some of the biggest brands in the business on some of the most iconic franchises in video games history. For more information, please visit our website at https://icandy.io/.
iCandy Group is supported by a strong network of strategic shareholders, including Animoca Brands, Fatfish Group, Baidu, Singtel, SK Square, AIS, IncubateFund, as well as several Australian and international funds.